Title of article
Win–Stay, Lose–Shift Strategies for Repeated Games—Memory Length, Aspiration Levels and Noise
Author/Authors
Posch، نويسنده , , Martin، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1999
Pages
13
From page
183
To page
195
Abstract
Win–stay, lose–shift, the principle to retain a successful action is a simple and general learning rule that can be applied to all types of repeated decision problems. In this paper I consider win–stay, lose–shift strategies with diverse memory sizes and strategies that adapt their aspiration levels, i.e. the payoff level considered as "successʹ’. I study their evolution for the Prisonerʹs Dilemma, as well as in a rapidly changing environment, where a randomly selected game is assigned to the players. For win–stay, lose–shift strategies with memory one the average payoffs are computed and their evolutionary stability is discussed. Using computer simulations I show that the win–stay, lose–shift strategies with longer memory are very successful both for the Prisonerʹs Dilemma, where cooperation dominates even for high noise levels, and the randomly assigned games, where the players achieve nearly the expected Pareto optimal payoffs. I discuss the impact of noise and show that the memory length of the players increases with the noise level. These results indicate that the win–stay, lose–shift principle is a very successful strategy in repeated games with noise.
Journal title
Journal of Theoretical Biology
Serial Year
1999
Journal title
Journal of Theoretical Biology
Record number
1533820
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