• Title of article

    SEMINAR ABOUT SERIOUS GAMES AND VIRTUAL WORLDS: An Experience of International Collaboration And Reflection

  • Author/Authors

    LAASER, Wolfram , BRITO, Julio Gonzalo

  • From page
    188
  • To page
    200
  • Abstract
    The educational possibilities of ICT, dizzying and exponentially growing every day, offer multiple alternatives of mediation for teaching, learning and communication. Thus, the inclusion of video games and virtual worlds into educational context represents a qualitative leap that claims to significantly boost ways of communication and knowledge representation of the scenarios involved. Aware of this reality, in the framework of the Master of Technology Enhanced Learning at the National University of Cordoba, Argentina, a virtual seminar was offered to students to address the issue on the basis of invited lectures of worldwide recognized experts. The format chosen for the seminar allowed the treatment of subjects not only through reading assignments and web quests to be discussed collaboratively but also included the state of the art experience of developers working in the field. The paper describes didactic design and technical solutions of the seminar format.
  • Keywords
    Moodle , virtual classroom , educational games , virtual worlds , educational technology , game based learning , serious games
  • Journal title
    Turkish Online Journal of Distance Education
  • Journal title
    Turkish Online Journal of Distance Education
  • Record number

    2580126