Title of article
Fast iterative refinement of articulated solid dynamics
Author/Authors
Faure، نويسنده , , F.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1999
Pages
9
From page
268
To page
276
Abstract
A new dynamics algorithm for articulated solid animation is presented. It provides enhancements of computational
efficiency and accuracy control with respect to previous solutions. Iterative refinement allows us to perform interactive animations
which could be only computed off-line using previous methods. The efficiency results from managing two sets of constraints associated
with the kinematic graph, and proceeding in two steps. First, the acyclic constraints are solved in linear time. An iterative process then
reduces the closed loop errors while maintaining the acyclic constraints. This allows the user to efficiently trade off accuracy for
computation time. We analyze the complexity and investigate practical efficiency compared with other approaches. In contrast with
previous research, we present a single method which is computationally efficient for acyclic bodies as well as for mesh-like bodies. The
accuracy control is provided by the iterative improvement performed by the algorithm and also from the existence of two constraint
priority levels induced by the method. Used in conjunction with a robust integration scheme, this new algorithm allows the interactive
animation of scenes containing a few thousand geometric constraints, including closed loops. It has been successfully applied to realtime
simulations.
Keywords
Dynamics , articulated bodies
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
1999
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401645
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