• Title of article

    Anisotropic Solid Texture Synthesis Using Orthogonal 2D Views

  • Author/Authors

    Dischler، نويسنده , , D.Ghazanfarpour ، نويسنده , , R.Freydier، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 1998
  • Pages
    9
  • From page
    87
  • To page
    95
  • Abstract
    Analytical approaches, based on digitised 2D texture models, for an automatic solid (3D) texture synthesis have been recently introduced to Computer Graphics. However, these approaches cannot provide satisfactory solutions in the usual case of natural anisotropic textures (wood grain for example). Indeed, solid texture synthesis requires particular care, and sometimes external knowledge to "guess" the internal structure of solid textures because only 2D texture models are used for analysis. By making some basic assumptions about the internal structure of solid textures, we propose a very efficient method based on a hybrid analysis (spectral and histogram) for an automatic synthesis of solid textures. This new method allows us to obtain high precision solid textures (closely resembling initial models) in a large number of cases, including the difficult case of anisotropic textures.
  • Keywords
    realistic texturing • anisotropic solid texture synthesis • spatial and spectral analysis • filtering • histogram
  • Journal title
    Computer Graphics Forum
  • Serial Year
    1998
  • Journal title
    Computer Graphics Forum
  • Record number

    404193