Title of article
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
Author/Authors
M. Tariniy، نويسنده , , P. Cignoniz، نويسنده , , C. Rocchinix ، نويسنده , , R. Scopigno، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2000
Pages
12
From page
119
To page
130
Abstract
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-maps, and achieves excellent result both in rendering time and rendering quality, with respect to other alternative methods. The method proposed also allows to add many interesting visual effects, even for object with large bumb maps, including non-s rendering, chrome effects, shading under multiple lights, rendering of different materials within a single object, specular reflections and others. Moreover, the implementation of the method is not complex and can be eased by software reuse.
Keywords
Motion retargeting problem • adaptation to different characters.
Journal title
Computer Graphics Forum
Serial Year
2000
Journal title
Computer Graphics Forum
Record number
404304
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