• Title of article

    Graceful Degradation of Collision Handling in Physically Based Animation

  • Author/Authors

    John Dingliana ، نويسنده , , Carol OʹSullivan، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2000
  • Pages
    10
  • From page
    239
  • To page
    248
  • Abstract
    Interactive simulation is made possible in many applications by simplifying or culling the finer details that would make real-time performance impossible. This paper examines detail simplification in the specific problem of collision handling for rigid body animation. We present an automated method for calculating consistent collision response at different levels of detail. The mechanism works closely with a system which uses a pre-computed hierarchical volume model for collision detection.
  • Keywords
    animation • collision response • multibody dynamics • virtual reality
  • Journal title
    Computer Graphics Forum
  • Serial Year
    2000
  • Journal title
    Computer Graphics Forum
  • Record number

    404316