• Title of article

    Real-Time Volume Deformations

  • Author/Authors

    Rudiger Westermann ، نويسنده , , Christof Rezk-Salama، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2001
  • Pages
    9
  • From page
    443
  • To page
    451
  • Abstract
    Real-time free-form deformation tools are primarily based on surface or particle representations to allow for interactive modification and fast rendering of complex models. The efficient handling of volumetric representations, however, is still a challenge and has not yet been addressed sufficiently. Volumetric models, on the other hand, form an important class of representation in many applications. In this paper we present a novel approach to the real-time deformation of scalar volume data sets taking advantage of hardware supported 3D texture mapping. In a prototype implementation a modeling environment has been designed that allows for interactive manipulation of arbitrary parts of volumetric objects. In this way, any desired shape can be modeled and used subsequently in various applications. The underlying algorithms have wide applicability and can be exploited effectively for volume morphing and medical data processing.
  • Keywords
    Isosurface • Reconstruction filter • Octree • Quantization.
  • Journal title
    Computer Graphics Forum
  • Serial Year
    2001
  • Journal title
    Computer Graphics Forum
  • Record number

    404412