Title of article
Fast Photo-Realistic Rendering of Trees in Daylight
Author/Authors
XueyingQin، نويسنده , , EihachiroNakamae، نويسنده , , KatsumiTadamura، نويسنده , , YasuoNagai، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2003
Pages
10
From page
243
To page
252
Abstract
We propose a fast approach for photo-realistic rendering of trees under various kinds of daylight, which is particularly
useful for the environmental assessment of landscapes. In our approach the 3D tree models are transformed
to a quasi-3D tree database registering geometrical and shading information of tree surfaces, i.e. their normal
vectors, relative depth, and shadowing of direct sunlight and skylight, by using a combination of 2D buffers.
Thus the rendering speed of quasi-3D trees depends on their display sizes only, regardless of the complexity of
their original 3D tree models. By utilizing a two-step shadowing algorithm, our proposed method can create high
quality forest scenes illuminated by both sunlight and skylight at a low cost. It can generate both umbrae and
penumbrae on a tree cast by other trees and any other objects such as buildings or clouds. Transparency, specular
reflection and inter-reflection of leaves, which influence the delicate shading effects of trees, can also be simulated
with verisimilitude.
Journal title
Computer Graphics Forum
Serial Year
2003
Journal title
Computer Graphics Forum
Record number
404515
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