• Title of article

    Realistic real-time rendering of landscapes using billboard clouds

  • Author/Authors

    S. Behrendt، نويسنده , , C. Colditz، نويسنده , , O. Franzke، نويسنده , , Achim J. Kopf ، نويسنده , , O. Deussen، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2005
  • Pages
    10
  • From page
    507
  • To page
    516
  • Abstract
    We present techniques for realistic real-time rendering of complex landscapes that consist of many highly detailed plant models. The plants are approximated by dynamically changing sets of billboards. Realistic illumination is approximated using spherical harmonics. Since even the rendering of simple billboard cloud plants is too time consuming, the landscape in the background is approximated with shell textures. The combination of these techniques allows us to render large scenes in real-time with varying illumination, which is interesting for computer games and interactive visualization in landscaping and architecture as well as modelling
  • Journal title
    Computer Graphics Forum
  • Serial Year
    2005
  • Journal title
    Computer Graphics Forum
  • Record number

    404680