• Title of article

    GAMEs: Growing and adaptive meshes for fully automatic shape modeling and analysis

  • Author/Authors

    Luca Ferrarini، نويسنده , , Hans Olofsen، نويسنده , , Walter M. Palm، نويسنده , , Mark A. van Buchem، نويسنده , , Johan H.C. Reiber، نويسنده , , Faiza Admiraal-Behloul، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2007
  • Pages
    13
  • From page
    302
  • To page
    314
  • Abstract
    This paper presents a new framework for shape modeling and analysis, rooted in the pattern recognition theory and based on artificial neural networks. Growing and adaptive meshes (GAMEs) are introduced: GAMEs combine the self-organizing networks which grow when require (SONGWR) algorithm and the Kohonen’s self-organizing maps (SOMs) in order to build a mesh representation of a given shape and adapt it to instances of similar shapes. The modeling of a surface is seen as an unsupervised clustering problem, and tackled by using SONGWR (topology-learning phase). The point correspondence between point distribution models is granted by adapting the original model to other instances: the adaptation is seen as a classification task and performed accordingly to SOMs (topology-preserving phase). We thoroughly evaluated our method on challenging synthetic datasets, with different levels of noise and shape variations. Finally, we describe its application to the analysis of a challenging medical dataset. Our method proved to be reproducible, robust to noise, and capable of capturing real variations within and between groups of shapes.
  • Keywords
    Brain ventricles , Artificial neural networks , shape analysis , Automatic modeling , Pattern recognition
  • Journal title
    Medical Image Analysis
  • Serial Year
    2007
  • Journal title
    Medical Image Analysis
  • Record number

    449982