Title of article
Formats ofWinning Strategies for Six Types of Pushdown Games
Author/Authors
Wladimir Fridman، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2010
Pages
14
From page
132
To page
145
Abstract
The solution of parity games over pushdown graphs (Walukiewicz ʹ96) was the first step towards an effective theory of infinite-state games. It was shown that winning strategies for pushdown games can be implemented again as pushdown automata. We continue this study and investigate the connection between game presentations and winning strategies in altogether six cases of game arenas, among them realtime pushdown systems, visibly pushdown systems, and counter systems. In four cases we show by a uniform proof method that we obtain strategies implementable by the same type of pushdown machine as given in the game arena. We prove that for the two remaining cases this correspondence fails. In the conclusion we address the question of an abstract criterion that explains the results.
Journal title
Electronic Proceedings in Theoretical Computer Science
Serial Year
2010
Journal title
Electronic Proceedings in Theoretical Computer Science
Record number
679877
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