• Title of article

    Definition of Videogames

  • Author/Authors

    Grant Tavinor، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2008
  • Pages
    24
  • From page
    1
  • To page
    24
  • Abstract
    Can videogames be defined? The new field of games studies has generated three somewhat competing models of videogaming that characterize games as new forms of gaming, narratives, and interactive fictions. When treated as necessary and sufficient condition definitions, however, each of the three approaches fails to pick out all and only videogames. In this paper I argue that looking more closely at the formal qualities of definition helps to set out the range of definitional options open to the games theorist. A disjunctive definition of videogaming seems the most appropriate of these definitional options. The disjunctive definition I offer here is motivated by the observation that there is more than one characteristic way of being a videogame.
  • Keywords
    Videogames , definition , disjunctive definition , Games , interactive fiction , narrative
  • Journal title
    Contemporary Aesthetics
  • Serial Year
    2008
  • Journal title
    Contemporary Aesthetics
  • Record number

    689401