Title of article
Simulation of shallow-water systems using graphics processing units Original Research Article
Author/Authors
Miguel Lastra، نويسنده , , José M. Mantas، نويسنده , , Carlos Ure?a، نويسنده , , Manuel J. Castro، نويسنده , , José A. Garc?a-Rodr?guez، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2009
Pages
21
From page
598
To page
618
Abstract
This paper addresses the speedup of the numerical solution of shallow-water systems in 2D domains by using modern graphics processing units (GPUs). A first order well-balanced finite volume numerical scheme for 2D shallow-water systems is considered. The potential data parallelism of this method is identified and the scheme is efficiently implemented on GPUs for one-layer shallow-water systems. Numerical experiments performed on several GPUs show the high efficiency of the GPU solver in comparison with a highly optimized implementation of a CPU solver.
Keywords
Shallow-water simulation , General-purpose computation on graphics processing units (GPGPU) , High performance scientific computing
Journal title
Mathematics and Computers in Simulation
Serial Year
2009
Journal title
Mathematics and Computers in Simulation
Record number
854852
Link To Document