Title of article
LBM based flow simulation using GPU computing processor
Author/Authors
Frederic Kuznik، نويسنده , , Christian Obrecht، نويسنده , , Gilles Rusaouën، نويسنده , , Jean-Jacques Roux، نويسنده ,
Issue Information
دوهفته نامه با شماره پیاپی سال 2010
Pages
13
From page
2380
To page
2392
Abstract
Graphics Processing Units (GPUs), originally developed for computer games, now provide
computational power for scientific applications. In this paper, we develop a general purpose
Lattice Boltzmann code that runs entirely on a single GPU. The results show that: (1)
simple precision floating point arithmetic is sufficient for LBM computation in comparison
to double precision; (2) the implementation of LBM on GPUs allows us to achieve up to
about one billion lattice update per second using single precision floating point; (3) GPUs
provide an inexpensive alternative to large clusters for fluid dynamics prediction.
Keywords
Lattice Boltzmann method , Graphics Processing Unit , Fluid flow , Multi-threaded architecture
Journal title
Computers and Mathematics with Applications
Serial Year
2010
Journal title
Computers and Mathematics with Applications
Record number
921364
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