Title of article
Modified fictitious play for solving matrix games and linear-programming problems
Author/Authors
Saul I. Gass، نويسنده , , Pablo M. R. Zafra، نويسنده ,
Issue Information
ماهنامه با شماره پیاپی سال 1995
Pages
11
From page
893
To page
903
Abstract
We describe a modification of Brownʹs fictitious play method for solving matrix (zero-sum two-person) games and demonstrate its greatly improved convergence rate over Brownʹs original method. The modified method applied to the symmetric form of a zero-sum two-person game and of a linear-programming problem yields an approximate solution that enables us (1) to use game theoretic methods for solving symmetric matrix games that require less iterations and time, (2) to obtain simplex method Phase I crash solutions to linear-programming problems that produce a lower total iteration count than standard crash methods, and (3) to combine the game solution and an interior-point solution to select variables that tend to be in an optimal basic solution. We describe initial experiments in using the modified fictitious play method to aid in the solution of linear-programming problems.
Journal title
Computers and Operations Research
Serial Year
1995
Journal title
Computers and Operations Research
Record number
926682
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