Title of article
A self-learning evolutionary chess program
Author/Authors
D.B.، Fogel, نويسنده , , T.J.، Hays, نويسنده , , S.L.، Hahn, نويسنده , , J.، Quon, نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2004
Pages
-1946
From page
1947
To page
0
Abstract
A central challenge of artificial intelligence is to create machines that can learn from their own experience and perform at the level of human experts. Using an evolutionary algorithm, a computer program has learned to play chess by playing games against itself. The program learned to evaluate chessboard configurations by using the positions of pieces, material and positional values, and neural networks to assess specific sections of the chessboard. During evolution, the program improved its play by almost 400 rating points. Testing under simulated tournament conditions against Pocket Fritz 2.0 indicated that the evolved program performs above the master level.
Keywords
cryocoolers , Cooling , cryogenics , superconducting devices , superconducting magnets , superconducting power systems , superconductors , Applications
Journal title
Proceedings of the IEEE
Serial Year
2004
Journal title
Proceedings of the IEEE
Record number
99636
Link To Document