DocumentCode
1013598
Title
Guest Editors´ Introduction: Real-Time Interaction with Complex Models
Author
Kasik, David J. ; Manocha, Dinesh ; Slusallek, Philipp
Author_Institution
The Boeing Company
Volume
27
Issue
6
fYear
2007
Firstpage
17
Lastpage
19
Abstract
Over the past few decades, advances in acquisition, modeling, and simulation technologies have resulted in databases of 3D models that seem to be unlimited in size and complexity. Highly detailed models are increasingly produced in areas such as industrial CAD for airplanes, ships, production plants, and buildings; geographic information systems; oil and gas exploration; medical imaging; scanned 3D models; unorganized information spaces; and high-end scientific simulations. Such models might contain millions or even billions of 3D primitives, such as triangles, point sets, surfaces, and voxels. The models often have additional, higher-dimensional attributes associated with the primitives. The Guest Editors of this Special Issue of IEEE Computer Graphics and Applications discuss the challenges that complex models present and how those articles represent and address some of those challenges.
Keywords
Aerospace industry; Airplanes; Gas industry; Geographic Information Systems; Image databases; Marine vehicles; Medical simulation; Production systems; Shipbuilding industry; Space technology; complex models; massive-model rendering; ray tracing; visualization; Algorithms; Computer Graphics; Computer Simulation; Computer Systems; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Models, Theoretical; User-Computer Interface;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2007.150
Filename
4405650
Link To Document