DocumentCode
1015057
Title
MPEG-4 toward solid representation
Author
Mignot, A. ; Garneau, P.
Author_Institution
SolideSpace, Montreal, Que., Canada
Volume
14
Issue
7
fYear
2004
fDate
7/1/2004 12:00:00 AM
Firstpage
967
Lastpage
974
Abstract
The limitations imposed on three-dimensional (3-D) rendering by the current polygonal pipeline are becoming apparent in several contexts. In order to surpass these limitations, applications will require modifications to the rendering process that will be more significant than just increasing the number of polygons processed per second. This paper addresses one of the most forward-looking features of MPEG-4, aimed at providing a framework for a smooth evolution toward future rendering engines. It covers the motivations that help sustain the inclusion of solid representation of 3-D objects into the standard, the nodes that support it, and their contribution to 3-D functionalities of the future. The range of applications is thus extended from visualization and animation to ones using exact geometry representation and solid 3-D space as in CAD/CAM/AEC and medical applications.
Keywords
computer animation; image coding; image representation; pipeline processing; rendering (computer graphics); 3D rendering process; MPEG-4; algebraic shapes; animation; implicit surfaces; model coding; polygonal pipeline; solid representation; Animation; CADCAM; Computer aided manufacturing; Engines; Geometry; MPEG 4 Standard; Medical services; Pipelines; Visualization;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2004.830668
Filename
1308226
Link To Document