• DocumentCode
    1022293
  • Title

    A 4-way pipelined processing architecture for three-step search block-matching motion estimation

  • Author

    Jung, Sung-Tae ; Lee, Sang-Seol

  • Author_Institution
    Wonkwang Univ., Iksan, South Korea
  • Volume
    50
  • Issue
    2
  • fYear
    2004
  • fDate
    5/1/2004 12:00:00 AM
  • Firstpage
    674
  • Lastpage
    681
  • Abstract
    A novel 4-way pipelined processing architecture is presented for three-step search block-matching motion estimation. For the 4-way pipelined processing, we have developed a method which divides the current block and search area into 4 subregions respectively and processes them concurrently. Also, we have developed memory partitioning method to access pixel data from 4 subregions concurrently without memory conflict. The architecture has been designed and simulated with C language and VHDL. Simulation results show that the proposed architecture achieves a high performance for real time motion estimation.
  • Keywords
    C language; electronic engineering computing; hardware description languages; motion estimation; pipeline processing; video coding; C language; VHDL; block-matching motion estimation; four-way pipelined processing architecture; memory partitioning method; pixel data; real time motion estimation; three-step search method; Clocks; Computer architecture; Concurrent computing; Data compression; Hardware; Motion estimation; Transform coding; Very large scale integration; Video coding; Video sequences;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2004.1309447
  • Filename
    1309447