• DocumentCode
    1060598
  • Title

    Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks

  • Author

    Ardito, Carmelo ; Buono, Paolo ; Costabile, Maria Francesca ; Lanzilotti, Rosa ; Pederson, Thomas ; Piccinno, A.

  • Author_Institution
    Univ. of Bari, Bari
  • Volume
    15
  • Issue
    4
  • fYear
    2008
  • Firstpage
    76
  • Lastpage
    81
  • Abstract
    M-learning the combination of e-learn- ling with mobile technologies captures the very nature of e-learning by providing users with independence from the constraints of time and location.1 To exploit the potential of mobile technologies for learning, researchers must define new teaching and learning techniques.2 The Explore! m-learning system implements an excursion-game technique to help middle school students (ages 11 through 13) acquire historic knowledge while playing in an archaeological park.
  • Keywords
    computer aided instruction; computer games; history; mobile computing; multimedia computing; teaching; archaeological park; e-learning; excursion-game technique; historic knowledge; m-learning; mobile computing; multimedia computing; teaching; Education; Educational institutions; Electronic learning; Games; Global Positioning System; History; Investments; Loudspeakers; Mobile handsets; Time factors;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/MMUL.2008.87
  • Filename
    4740393