DocumentCode
1060598
Title
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks
Author
Ardito, Carmelo ; Buono, Paolo ; Costabile, Maria Francesca ; Lanzilotti, Rosa ; Pederson, Thomas ; Piccinno, A.
Author_Institution
Univ. of Bari, Bari
Volume
15
Issue
4
fYear
2008
Firstpage
76
Lastpage
81
Abstract
M-learning the combination of e-learn- ling with mobile technologies captures the very nature of e-learning by providing users with independence from the constraints of time and location.1 To exploit the potential of mobile technologies for learning, researchers must define new teaching and learning techniques.2 The Explore! m-learning system implements an excursion-game technique to help middle school students (ages 11 through 13) acquire historic knowledge while playing in an archaeological park.
Keywords
computer aided instruction; computer games; history; mobile computing; multimedia computing; teaching; archaeological park; e-learning; excursion-game technique; historic knowledge; m-learning; mobile computing; multimedia computing; teaching; Education; Educational institutions; Electronic learning; Games; Global Positioning System; History; Investments; Loudspeakers; Mobile handsets; Time factors;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2008.87
Filename
4740393
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