DocumentCode
1091119
Title
Virtual Reality: How Much Immersion Is Enough?
Author
Bowman, Doug A. ; McMahan, Ryan P.
Author_Institution
Virginia Tech, Blacksburg
Volume
40
Issue
7
fYear
2007
fDate
7/1/2007 12:00:00 AM
Firstpage
36
Lastpage
43
Abstract
Solid evidence of virtual reality\´s benefits has graduated from impressive visual demonstrations to producing results in practical applications. Further, a realistic experience is no longer immersion\´s sole asset. Empirical studies show that various components of immersion provide other benefits - full immersion is not always necessary. The goal of immersive virtual environments (VEs) was to let the user experience a computer-generated world as if it were real - producing a sense of presence, or "being there," in the user\´s mind.
Keywords
data visualisation; virtual reality; computer-generated world; data visualization; immersive virtual environment; virtual reality; Application software; Cities and towns; Clinical trials; Conference management; Costs; Management training; Medical treatment; Military computing; Public speaking; Virtual reality; 3D visualization; immersion; virtual reality;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2007.257
Filename
4287241
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