DocumentCode
1119260
Title
News Briefs
Author
King, B.A. ; Paulson, L.D.
Volume
40
Issue
9
fYear
2007
Firstpage
13
Lastpage
16
Abstract
When many people think of motion-capture technology, they think of people wearing reflective markers and having their movements captured on camera for use in modeling figures created by animation or computer graphics. Motion capture is frequently associated with movies or videogames. Now, motion technology is moving in some new directions. Researchers are working on techniques that don´t, for example, require placing hundreds of markers on models. Also, motion-capture applications are becoming less expensive and more readily available. Fields as diverse as medicine, manufacturing, and advertising are thus beginning to utilize the technology more often. Nonetheless, motion capture still faces challenges, such as output precision and ease of use.
Keywords
computer animation; image motion analysis; solid modelling; 3D modeliing; computer animation; computer graphics; motion-capture technology; Advertising; Animation; Biomedical imaging; Calibration; Cameras; Displays; Elbow; Electromagnetic fields; Optical transmitters; Tracking; motion-capture technology;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2007.326
Filename
4302605
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