• DocumentCode
    1126696
  • Title

    Perceptually stable regions for arbitrary polygons

  • Author

    Rocha, Jairo

  • Author_Institution
    Dept. of Math. & Comput. Sci., Univ. of the Balearic Islands, Palma de Mallorca, Spain
  • Volume
    33
  • Issue
    1
  • fYear
    2003
  • fDate
    2/1/2003 12:00:00 AM
  • Firstpage
    165
  • Lastpage
    171
  • Abstract
    Zou and Yan have recently developed a skeletonization algorithm of digital shapes based on a regularity/singularity analysis; they use the polygon whose vertices are the boundary pixels of the image to compute a constrained Delaunay triangulation (CDT) in order to find local symmetries and stable regions. Their method has produced good results but it is slow since its complexity depends on the number of contour pixels. This paper presents an extension of their technique to handle arbitrary polygons, not only polygons of short edges. Consequently, not only can we achieve results as good as theirs for digital images, but we can also compute skeletons of polygons of any number of edges. Since we can handle polygonal approximations of figures, the skeletons are more resilient to noise and faster to process.
  • Keywords
    computational geometry; mesh generation; Voronoi diagram; arbitrary polygons; boundary pixels; constrained Delaunay triangulation; digital shapes; perceptually stable regions; skeletonization algorithm; Algorithm design and analysis; Computational efficiency; Digital images; Image analysis; Noise figure; Parallel processing; Pixel; Robustness; Shape; Skeleton;
  • fLanguage
    English
  • Journal_Title
    Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4419
  • Type

    jour

  • DOI
    10.1109/TSMCB.2003.808189
  • Filename
    1167365