DocumentCode
1126696
Title
Perceptually stable regions for arbitrary polygons
Author
Rocha, Jairo
Author_Institution
Dept. of Math. & Comput. Sci., Univ. of the Balearic Islands, Palma de Mallorca, Spain
Volume
33
Issue
1
fYear
2003
fDate
2/1/2003 12:00:00 AM
Firstpage
165
Lastpage
171
Abstract
Zou and Yan have recently developed a skeletonization algorithm of digital shapes based on a regularity/singularity analysis; they use the polygon whose vertices are the boundary pixels of the image to compute a constrained Delaunay triangulation (CDT) in order to find local symmetries and stable regions. Their method has produced good results but it is slow since its complexity depends on the number of contour pixels. This paper presents an extension of their technique to handle arbitrary polygons, not only polygons of short edges. Consequently, not only can we achieve results as good as theirs for digital images, but we can also compute skeletons of polygons of any number of edges. Since we can handle polygonal approximations of figures, the skeletons are more resilient to noise and faster to process.
Keywords
computational geometry; mesh generation; Voronoi diagram; arbitrary polygons; boundary pixels; constrained Delaunay triangulation; digital shapes; perceptually stable regions; skeletonization algorithm; Algorithm design and analysis; Computational efficiency; Digital images; Image analysis; Noise figure; Parallel processing; Pixel; Robustness; Shape; Skeleton;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
1083-4419
Type
jour
DOI
10.1109/TSMCB.2003.808189
Filename
1167365
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