DocumentCode
1172879
Title
To Game or Not to Game?
Author
Von Wangenheim, Christiane Gresse ; Shull, Forrest
Author_Institution
Fed. Univ. of Santa Catarina, Florianopolis
Volume
26
Issue
2
fYear
2009
Firstpage
92
Lastpage
94
Abstract
One challenge in software engineering education is to give students sufficient hands-on experience in actually building software. This is necessary so that students can understand which practices and techniques are useful in various situations. Some researchers have advocated alternative teaching methods to help in this regard. If successful, such methods could give students some experience with different approaches´ effects in a shorter, more constrained time period. We examine one such approach, game-based learning, here.
Keywords
computer aided instruction; computer games; software engineering; teaching; alternative teaching methods; game-based learning; hands-on experience; software engineering education; Computational modeling; Computer science education; Computer simulation; Databases; Engineering education; Project management; Search methods; Software engineering; Software libraries; World Wide Web; Software engineering education; game-based learning; software management; software simulation;
fLanguage
English
Journal_Title
Software, IEEE
Publisher
ieee
ISSN
0740-7459
Type
jour
DOI
10.1109/MS.2009.54
Filename
4786960
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