• DocumentCode
    1172879
  • Title

    To Game or Not to Game?

  • Author

    Von Wangenheim, Christiane Gresse ; Shull, Forrest

  • Author_Institution
    Fed. Univ. of Santa Catarina, Florianopolis
  • Volume
    26
  • Issue
    2
  • fYear
    2009
  • Firstpage
    92
  • Lastpage
    94
  • Abstract
    One challenge in software engineering education is to give students sufficient hands-on experience in actually building software. This is necessary so that students can understand which practices and techniques are useful in various situations. Some researchers have advocated alternative teaching methods to help in this regard. If successful, such methods could give students some experience with different approaches´ effects in a shorter, more constrained time period. We examine one such approach, game-based learning, here.
  • Keywords
    computer aided instruction; computer games; software engineering; teaching; alternative teaching methods; game-based learning; hands-on experience; software engineering education; Computational modeling; Computer science education; Computer simulation; Databases; Engineering education; Project management; Search methods; Software engineering; Software libraries; World Wide Web; Software engineering education; game-based learning; software management; software simulation;
  • fLanguage
    English
  • Journal_Title
    Software, IEEE
  • Publisher
    ieee
  • ISSN
    0740-7459
  • Type

    jour

  • DOI
    10.1109/MS.2009.54
  • Filename
    4786960