DocumentCode
1234527
Title
Fast texture transfer
Author
Ashikhmin, Michael
Author_Institution
Comput. Sci. Dept., Stony Brook Univ., NY, USA
Volume
23
Issue
4
fYear
2003
Firstpage
38
Lastpage
43
Abstract
The article presents an algorithm for texture transfer between images that is up to several orders of magnitude faster than current state-of-the-art techniques. I demonstrate how the technique can leverage self-similarity of complex images to increase resolution of some types of images and to create novel, artistic looking images from photographs without any prior artistic source. Compared to other alternatives, methods based on texture transfer are global in the sense that the user need not deal with details such as defining and painting individual brush strokes. Texture transfer methods are also more general since they don´t need to emulate any particular artistic style (line drawing, hatching, realistic oil painting, and so on). Not surprisingly, there is a price to pay for this generality - an algorithm designed for a specific artistic style will most likely produce results superior to those presented in the paper for that particular case.
Keywords
image enhancement; image resolution; image texture; rendering (computer graphics); algorithm; artistic style transfer; complex images; fast texture transfer; image enhancement; nonphotorealistic filter creation; photographs; resolution; self similarity; Computational efficiency; Convergence; Costs; Degradation; Difference equations; Feedback; Filtering; Large-scale systems; Particle measurements; Pixel;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2003.1210863
Filename
1210863
Link To Document