• DocumentCode
    123500
  • Title

    Research on teaching gamification of software engineering

  • Author

    Qu Wei-Qing ; Wang Ming ; Zhao Yan-Fei ; Liu Bang-Quan

  • Author_Institution
    Sch. of Inf. & Eng., Ningbo Dahongying Univ., Ningbo, China
  • fYear
    2014
  • fDate
    22-24 Aug. 2014
  • Firstpage
    855
  • Lastpage
    860
  • Abstract
    Online Games are bringing obvious impact on college teaching. On the other hand,games and professional teaching can be organically combined in the college training of Software engineering. In this article, the gamification of personnel training objectives, course-teaching and platform of software engineering is described. It is explored the practical path to achieve the training objectives of software engineering for non-governmental universities of China.
  • Keywords
    computer aided instruction; computer games; computer science education; educational courses; educational institutions; software engineering; teaching; college teaching; college training; course-teaching; nongovernmental university; online games; personnel training objective; professional teaching; software engineering; teaching gamification; Computers; Databases; Educational institutions; Games; Psychology; Software; Three-dimensional displays; Teaching gamification; software engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Education (ICCSE), 2014 9th International Conference on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4799-2949-8
  • Type

    conf

  • DOI
    10.1109/ICCSE.2014.6926583
  • Filename
    6926583