DocumentCode
123500
Title
Research on teaching gamification of software engineering
Author
Qu Wei-Qing ; Wang Ming ; Zhao Yan-Fei ; Liu Bang-Quan
Author_Institution
Sch. of Inf. & Eng., Ningbo Dahongying Univ., Ningbo, China
fYear
2014
fDate
22-24 Aug. 2014
Firstpage
855
Lastpage
860
Abstract
Online Games are bringing obvious impact on college teaching. On the other hand,games and professional teaching can be organically combined in the college training of Software engineering. In this article, the gamification of personnel training objectives, course-teaching and platform of software engineering is described. It is explored the practical path to achieve the training objectives of software engineering for non-governmental universities of China.
Keywords
computer aided instruction; computer games; computer science education; educational courses; educational institutions; software engineering; teaching; college teaching; college training; course-teaching; nongovernmental university; online games; personnel training objective; professional teaching; software engineering; teaching gamification; Computers; Databases; Educational institutions; Games; Psychology; Software; Three-dimensional displays; Teaching gamification; software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science & Education (ICCSE), 2014 9th International Conference on
Conference_Location
Vancouver, BC
Print_ISBN
978-1-4799-2949-8
Type
conf
DOI
10.1109/ICCSE.2014.6926583
Filename
6926583
Link To Document