• DocumentCode
    124416
  • Title

    Improving QoS in real-time internet applications: from best-effort to Software-Defined Networks

  • Author

    Gorlatch, S. ; Humernbrum, Tim ; Glinka, F.

  • Author_Institution
    Univ. of Munster, Munster, Germany
  • fYear
    2014
  • fDate
    3-6 Feb. 2014
  • Firstpage
    189
  • Lastpage
    193
  • Abstract
    Real-Time Online Interactive Applications (ROIA), e.g., multiplayer online games and simulation-based e-learning, are emerging internet applications that make high Quality of Service (QoS) demands on the underlying network. These demands depend on the number of users and the actual application state and, therefore, vary at runtime. Traditional networks have very limited possibilities of influencing the network behaviour to meet the dynamic QoS demands, such that most ROIA use the underlying network on a best-effort basis. The emerging architecture of Software-Defined Networking (SDN) decouples the control and forwarding logic from the network infrastructure, making the network behaviour programmable for applications. This paper analyses ROIA requirements on the underlying network and describes the specification of an SDN Northbound API that allows ROIA applications to specify their dynamic network requirements and to meet them using SDN networks.
  • Keywords
    Internet; quality of service; QoS improvement; ROIA requirement; SDN Northbound API; dynamic QoS demands; forwarding logic; multiplayer online games; network infrastructure; quality of service demands; real-time Internet applications; real-time online interactive application; simulation-based e-learning; software-defined networks; Bandwidth; Games; Quality of service; Servers; Synchronization; Time factors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing, Networking and Communications (ICNC), 2014 International Conference on
  • Conference_Location
    Honolulu, HI
  • Type

    conf

  • DOI
    10.1109/ICCNC.2014.6785329
  • Filename
    6785329