• DocumentCode
    1255904
  • Title

    A Versatile Optical Model for Hybrid Rendering of Volume Data

  • Author

    Yang, Fei ; Li, Qingde ; Xiang, Dehui ; Cao, Yong ; Tian, Jie

  • Author_Institution
    Inst. of Autom., Beijing, China
  • Volume
    18
  • Issue
    6
  • fYear
    2012
  • fDate
    6/1/2012 12:00:00 AM
  • Firstpage
    925
  • Lastpage
    937
  • Abstract
    In volume rendering, most optical models currently in use are based on the assumptions that a volumetric object is a collection of particles and that the macro behavior of particles, when they interact with light rays, can be predicted based on the behavior of each individual particle. However, such models are not capable of characterizing the collective optical effect of a collection of particles which dominates the appearance of the boundaries of dense objects. In this paper, we propose a generalized optical model that combines particle elements and surface elements together to characterize both the behavior of individual particles and the collective effect of particles. The framework based on a new model provides a more powerful and flexible tool for hybrid rendering of isosurfaces and transparent clouds of particles in a single scene. It also provides a more rational basis for shading, so the problem of normal-based shading in homogeneous regions encountered in conventional volume rendering can be easily avoided. The model can be seen as an extension to the classical model. It can be implemented easily, and most of the advanced numerical estimation methods previously developed specifically for the particle-based optical model, such as preintegration, can be applied to the new model to achieve high-quality rendering results.
  • Keywords
    computational geometry; rendering (computer graphics); dense objects; hybrid volume data rendering; isosurfaces; light rays; normal-based shading; numerical estimation methods; particle elements; particle macro behavior; particle-based optical model; preintegration; surface elements; transparent particle clouds; versatile optical model; volumetric object; Equations; Isosurfaces; Mathematical model; Numerical models; Rendering (computer graphics); Solid modeling; Transfer functions; Direct volume rendering; isosurfaces; optical models; preintegration; ray casting; transfer function.;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2011.113
  • Filename
    5928339