• DocumentCode
    1281464
  • Title

    Study on eye gaze estimation

  • Author

    Wang, Jian-Gang ; Sung, Eric

  • Author_Institution
    Sch. of Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore
  • Volume
    32
  • Issue
    3
  • fYear
    2002
  • fDate
    6/1/2002 12:00:00 AM
  • Firstpage
    332
  • Lastpage
    350
  • Abstract
    There are two components to the human visual line-of-sight: pose of human head and the orientation of the eye within their sockets. We have investigated these two aspects but will concentrate on eye gaze estimation. We present a novel approach called the "one-circle" algorithm for measuring the eye gaze using a monocular image that zooms in on only one eye of a person. Observing that the iris contour is a circle, we estimate the normal direction of this iris circle, considered as the eye gaze, from its elliptical image. From basic projective geometry, an ellipse can be back-projected into space onto two circles of different orientations. However, by using a geometric constraint, namely, that the distance between the eyeball\´s center and the two eye corners should be equal to each other, the correct solution can be disambiguated. This allows us to obtain a higher resolution image of the iris with a zoom-in camera, thereby achieving higher accuracies in the estimation. A general approach that combines head pose determination with eye gaze estimation is also proposed. The searching of the eye gaze is guided by the head pose information. The robustness of our gaze determination approach was verified statistically by the extensive experiments on synthetic and real image data. The two key contributions are that we show the possibility of finding the unique eye gaze direction from a single image of one eye and that one can obtain better accuracy as a consequence of this
  • Keywords
    computational geometry; edge detection; image resolution; interactive devices; user interfaces; elliptical image; experiments; eye gaze estimation; eye orientation; gaze determination; geometric constraint; head pose determination; human head pose; human visual line-of-sight; human-computer interaction; image resolution; iris contour; monocular image; one-circle algorithm; projective geometry; zoom-in camera; Computer vision; Face; Head; Humans; Iris; Joining processes; Man machine systems; Mouth; Robustness; Sockets;
  • fLanguage
    English
  • Journal_Title
    Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4419
  • Type

    jour

  • DOI
    10.1109/TSMCB.2002.999809
  • Filename
    999809