• DocumentCode
    130210
  • Title

    Designer modeling for Sentient Sketchbook

  • Author

    Liapis, Antonios ; Yannakakis, Georgios N. ; Togelius, Julian

  • Author_Institution
    Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
  • fYear
    2014
  • fDate
    26-29 Aug. 2014
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    This paper documents the challenges in creating a computer-aided level design tool which incorporates computergenerated suggestions which appeal to the human user. Several steps are suggested in order to make the suggestions more appropriate to a specific user´s overall style, current focus, and end-goals. Designer style is modeled via choice-based interactive evolution which adapts the impact of different dimensions of quality based on the designer´s choice of certain suggestions over others. Modeling process is carried out similarly to style, but adapting to the current focus of the designer´s actions. Goals are modeled by estimating the visual patterns of the designer´s final artifact and changing the parameters of the algorithm to enforce such patterns on generated suggestions.
  • Keywords
    CAD; interactive systems; pattern recognition; user interfaces; choice-based interactive evolution; computer-aided level design tool; computer-generated suggestions; designer modeling; sentient sketchbook; visual patterns; Adaptation models; Computational modeling; Games; Load modeling; Sociology; Statistics; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2014 IEEE Conference on
  • Conference_Location
    Dortmund
  • Type

    conf

  • DOI
    10.1109/CIG.2014.6932873
  • Filename
    6932873