DocumentCode
1361048
Title
Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation
Author
Wan, Xianmei ; Liu, Shengjun ; Chen, Jim X. ; Jin, Xiaogang
Author_Institution
Zhejiang Univ., Hangzhou, China
Volume
14
Issue
5
fYear
2012
Firstpage
49
Lastpage
55
Abstract
A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
Keywords
computer animation; computer games; differential geometry; interpolation; radial basis function networks; computer games; geodesic distance calculation; geodesic distance-based RBF interpolation; geodesic distance-based realistic facial animation; natural facial animations; online chatting; radial basis function interpolation; Computational modeling; Euclidean distance; Facial animation; Facial features; Geodesy; Interpolation; Radial basis function networks; RBF; expression synthesis; facial animation; geodesic distance; radial basis function; scientific computing;
fLanguage
English
Journal_Title
Computing in Science & Engineering
Publisher
ieee
ISSN
1521-9615
Type
jour
DOI
10.1109/MCSE.2011.96
Filename
6060789
Link To Document