• DocumentCode
    1364935
  • Title

    Illustrative Stream Surfaces

  • Author

    Born, Silvia ; Wiebel, Alexander ; Friedrich, Jan ; Scheuermann, Gerik ; Bartz, Dirk

  • Author_Institution
    Univ. Leipzig, Leipzig, Germany
  • Volume
    16
  • Issue
    6
  • fYear
    2010
  • Firstpage
    1329
  • Lastpage
    1338
  • Abstract
    Stream surfaces are an intuitive approach to represent 3D vector fields. In many cases, however, they are challenging objects to visualize and to understand, due to a high degree of self-occlusion. Despite the need for adequate rendering methods, little work has been done so far in this important research area. In this paper, we present an illustrative rendering strategy for stream surfaces. In our approach, we apply various rendering techniques, which are inspired by the traditional flow illustrations drawn by Dallmann and Abraham & Shaw in the early 1980s. Among these techniques are contour lines and halftoning to show the overall surface shape. Flow direction as well as singularities on the stream surface are depicted by illustrative surface streamlines. ;To go beyond reproducing static text book images, we provide several interaction features, such as movable cuts and slabs allowing an interactive exploration of the flow and insights into subjacent structures, e.g., the inner windings of vortex breakdown bubbles. These methods take only the parameterized stream surface as input, require no further preprocessing, and can be freely combined by the user. We explain the design, GPU-implementation, and combination of the different illustrative rendering and interaction methods and demonstrate the potential of our approach by applying it to stream surfaces from various flow simulations.
  • Keywords
    computational geometry; computer graphic equipment; coprocessors; data visualisation; rendering (computer graphics); 3D vector fields; GPU implementation; contour lines; flow simulations; halftoning; illustrative stream surfaces; rendering methods; self occlusion; Data visualization; Pixel; Rendering (computer graphics); Shape; Streaming media; Surface texture; Visualization; 3D vector fields; GPU technique; flow visualization; illustrative rendering; silhouettes; stream surfaces;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2010.166
  • Filename
    5613473