DocumentCode
1417966
Title
Verbs and adverbs: multidimensional motion interpolation
Author
Rose, Charles ; Cohen, Michael F. ; Bodenheimer, Bobby
Author_Institution
Microsoft Res., Redmond, WA, USA
Volume
18
Issue
5
fYear
1998
Firstpage
32
Lastpage
40
Abstract
The article describes a system for real-time interpolated animation that addresses some of these problems. Through creating parameterized motions-which the authors call verbs parameterized by adverbs-a single authored verb produces a continuous range of subtle variations of a given motion at real-time rates. As a result, simulated figures alter their actions based on their momentary mood or in response to changes in their goals or environmental stimuli. For example, they demonstrate a walk verb that can show emotions such as happiness and sadness, and demonstrate subtle variations due to walking up or down hill while turning to the left and right. They also describe verb graphs, which act as the glue to assemble verbs and their adverbs into a runtime data structure. Verb graphs provide the means for seamless transition from verb to verb for the simulated figures within an interactive runtime system. Finally they briefly discuss the discrete event simulator that handles the runtime main loop
Keywords
computer animation; discrete event simulation; image sequences; interpolation; motion estimation; real-time systems; adverbs; authored verb; discrete event simulator; emotions; environmental stimuli; goals; interactive runtime system; momentary mood; multidimensional motion interpolation; parameterized motions; real-time interpolated animation; real-time rates; runtime data structure; runtime main loop; simulated figures; verb graphs; verbs; Animation; Assembly; Data structures; Interpolation; Legged locomotion; Mood; Multidimensional systems; Real time systems; Runtime; Turning;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.708559
Filename
708559
Link To Document