• DocumentCode
    145419
  • Title

    Measurements of live actor motion in mixed reality interaction

  • Author

    Hough, Gregory ; Williams, Ian ; Athwal, Cham

  • fYear
    2014
  • fDate
    10-12 Sept. 2014
  • Firstpage
    99
  • Lastpage
    104
  • Abstract
    This paper presents a method for measuring the magnitude and impact of errors in mixed reality interactions. We define the errors as measurements of hand placement accuracy and consistency within bimanual movement of an interactive virtual object. First, a study is presented which illustrates the amount of variability between the hands and the mean distance of the hands from the surfaces of a common virtual object. The results allow a discussion of the most significant factors which should be considered in the frame of developing realistic mixed reality interaction systems. The degree of error was found to be independent of interaction speed, whilst the size of virtual object and the position of the hands are significant. Second, a further study illustrates how perceptible these errors are to a third person viewer of the interaction (e.g. an audience member). We found that interaction errors arising from the overestimation of an object surface affected the visual credibility for the viewer considerably more than an underestimation of the object. This work is presented within the application of a real-time Interactive Virtual Television Studio, which offers convincing realtime interaction for live TV production. We believe the results and methodology presented here could also be applied for designing, implementing and assessing interaction quality in many other Mixed Reality applications.
  • Keywords
    augmented reality; bimanual movement; hand placement accuracy; interactive virtual object; interactive virtual television studio; live actor motion measurement; mixed reality interaction system; third person interaction viewer; Measurement uncertainty; Observers; Standards; Videos; Virtual reality; Visualization; Interaction Framework; Interactive Virtual Studios; Mixed Reality; Performance Measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on
  • Conference_Location
    Munich
  • Type

    conf

  • DOI
    10.1109/ISMAR.2014.6948414
  • Filename
    6948414