• DocumentCode
    1474012
  • Title

    Nonpinhole Approximations for Interactive Rendering

  • Author

    Rosen, P. ; Popescu, V. ; Hayward, K. ; Wyman, C.

  • Author_Institution
    Univ. of Utah, Salt Lake City, UT, USA
  • Volume
    31
  • Issue
    6
  • fYear
    2011
  • Firstpage
    68
  • Lastpage
    83
  • Abstract
    Researchers have used depth images to approximate scene geometry in a variety of interactive 3D graphics applications. Previous researchers constructed images using orthographic or perspective projection, which limits the approximation quality to what´s visible along a single view direction or from a single viewpoint. Images constructed with nonpinhole cameras can improve approximation quality at little additional cost, if the camera offers fast projection. For such a camera, the fundamental operation of ray-and-depth-image intersection proceeds efficiently by searching along the 1D projection of the ray onto the image. A proposed method extends epipolar geometry constraints to nonpinhole cameras for two-camera configurations. Researchers have demonstrated nonpinhole depth images´ advantages in the context of reflections, refractions, relief texture mapping, and ambient occlusion. The Web extra is a video that shows how nonpinhole depth images provide advantages regarding reflection, refraction, relief texture mapping, and ambient occlusion.
  • Keywords
    approximation theory; geometry; interactive systems; rendering (computer graphics); ambient occlusion; epipolar geometry constraints; interactive 3D graphics applications; interactive rendering; nonpinhole approximations; orthographic projection; perspective projection; ray-and-depth-image intersection; reflections; refractions; relief texture mapping; scene geometry; Approximation methods; Cameras; Geometry; Image segmentation; Rendering (computer graphics); ambient occlusion; computer graphics; depth image; epipolar constraints; graph camera; graphics and multimedia; impostor; interactive 3D graphics; nonpinhole camera; reflection; refraction; relief texture mapping; single-pole occlusion camera;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2011.32
  • Filename
    5733331