• DocumentCode
    1494208
  • Title

    Developing a 2.5-D video avatar

  • Author

    Tamagawa, Ken ; Yamada, Toshio ; Ogi, Tetsuro ; Hirose, Michitaka

  • Volume
    18
  • Issue
    3
  • fYear
    2001
  • fDate
    5/1/2001 12:00:00 AM
  • Firstpage
    35
  • Lastpage
    42
  • Abstract
    Immersive projection technology has become very popular as a virtual reality display system. A 2.5-D video avatar method was proposed and developed. The 2.5-D video avatar was created using a depth map generated by a stereo camera, and it was superimposed on the shared virtual world in real time. A 2.5-D video avatar was also transmitted between two immersive projection displays, computer augmented booth for image navigation (CABIN) and COSMOS, which were connected by a high bandwidth ATM network. In addition, we experimentally evaluated the accuracy of pointing when using the 2.5-D video avatar
  • Keywords
    asynchronous transfer mode; augmented reality; display instrumentation; stereo image processing; telecommunication networks; video cameras; video signal processing; 2.5-D video avatar; CABIN; COSMOS; computer augmented booth for image navigation; depth map; high bandwidth ATM network; immersive projection displays; immersive projection technology; stereo camera; virtual reality display system; Avatars; Cameras; Collaborative work; Computer displays; Intelligent systems; Laboratories; Navigation; Three dimensional displays; Video sharing; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Signal Processing Magazine, IEEE
  • Publisher
    ieee
  • ISSN
    1053-5888
  • Type

    jour

  • DOI
    10.1109/79.924887
  • Filename
    924887