• DocumentCode
    1508157
  • Title

    Finite state machine has unlimited concurrency

  • Author

    Lin, Horng-Dar ; Messerschmitt, David G.

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., California Univ., Berkeley, CA, USA
  • Volume
    38
  • Issue
    5
  • fYear
    1991
  • fDate
    5/1/1991 12:00:00 AM
  • Firstpage
    465
  • Lastpage
    475
  • Abstract
    General methods for introducing concurrency, by which the throughput of finite-state machines (FSM) can be improved at the expense of latency, are described. The methods are applicable to software and hardware implementation using parallelism or pipelining and demonstrate that there is no theoretical limit to concurrency in a discrete-time finite-state machine. The methods can arbitrarily improve the iteration bound of discrete-time FSMs with low hardware overhead. They are efficient when the state size is finite and moderate, as in controllers, encoders, source decoders, etc. When the state size is large and the recurrence is not a closed-form function of specific classes, the methods cannot be applied directly. Another limitation is the latency induced by the block methods. In most cases, this is not a problem because the overall cost and throughput rather than latency are at stake
  • Keywords
    finite automata; parallel processing; pipeline processing; block methods; concurrency; discrete-time; finite-state machines; iteration bound; latency; throughput improvement; Application software; Automata; Concurrent computing; Costs; Delay; Hardware; Magnetic heads; Parallel processing; Pipeline processing; Throughput;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-4094
  • Type

    jour

  • DOI
    10.1109/31.76483
  • Filename
    76483