DocumentCode
1523110
Title
Virtual metamorphosis
Author
Ohya, Jun ; Kurumisawa, Jun ; Nakatsu, Ryohei ; Ebihara, Kazuyuki ; Iwasawa, Shoichiro ; Harwood, David ; Horprasert, Thanarat
Author_Institution
ATR Media Integration & Commun. Res. Lab., Kyoto, Japan
Volume
6
Issue
2
fYear
1999
Firstpage
29
Lastpage
39
Abstract
The virtual metamorphosis system lets people change their forms into any other form in a virtual scene. To realize these changes, a computer vision system estimates facial expressions and body postures and reproduces them in a computer graphics avatar in real time. We introduce three systems in order of their development: the Virtual Kabuki system, Networked Theater and “Shall We Dance?”
Keywords
augmented reality; computer vision; image morphing; multimedia systems; real-time systems; Networked Theater; Shall We Dance; Virtual Kabuki system; body postures; computer graphics avatar; computer vision; facial expressions; real time; virtual metamorphosis system; virtual scene; Charge coupled devices; Charge-coupled image sensors; Collaboration; Computer graphics; Deformable models; Engines; Layout; Microwave integrated circuits; Real time systems; Space technology;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/93.771371
Filename
771371
Link To Document