• DocumentCode
    1523110
  • Title

    Virtual metamorphosis

  • Author

    Ohya, Jun ; Kurumisawa, Jun ; Nakatsu, Ryohei ; Ebihara, Kazuyuki ; Iwasawa, Shoichiro ; Harwood, David ; Horprasert, Thanarat

  • Author_Institution
    ATR Media Integration & Commun. Res. Lab., Kyoto, Japan
  • Volume
    6
  • Issue
    2
  • fYear
    1999
  • Firstpage
    29
  • Lastpage
    39
  • Abstract
    The virtual metamorphosis system lets people change their forms into any other form in a virtual scene. To realize these changes, a computer vision system estimates facial expressions and body postures and reproduces them in a computer graphics avatar in real time. We introduce three systems in order of their development: the Virtual Kabuki system, Networked Theater and “Shall We Dance?”
  • Keywords
    augmented reality; computer vision; image morphing; multimedia systems; real-time systems; Networked Theater; Shall We Dance; Virtual Kabuki system; body postures; computer graphics avatar; computer vision; facial expressions; real time; virtual metamorphosis system; virtual scene; Charge coupled devices; Charge-coupled image sensors; Collaboration; Computer graphics; Deformable models; Engines; Layout; Microwave integrated circuits; Real time systems; Space technology;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/93.771371
  • Filename
    771371