DocumentCode
1544019
Title
Patch-based stereo in a general binocular viewing geometry
Author
Super, Boaz J. ; KlarquisT, William N.
Author_Institution
Center for Vision & Image Sci., Texas Univ., Austin, TX, USA
Volume
19
Issue
3
fYear
1997
fDate
3/1/1997 12:00:00 AM
Firstpage
247
Lastpage
253
Abstract
This paper presents a one-stage stereo algorithm that yields 3D planar surface patches directly from matching image patch intensity information. The method allows an arbitrary rotation and translation between the cameras; it is not limited to parallel-axis, narrow-baseline, or vergent geometries. The key to the approach is to match image patches that have positions, shapes, sizes, orientations, and samplings consistent with a hypothesized surface patch and with each other. The match error then reflects only the mismatch of patch contents and not the mismatch of patch geometries or samplings. The algorithm is quantitatively evaluated against ground truth on real images with difficult viewing geometries, and demonstrates an average accuracy of about 1% in estimating surface depths and 10° in estimating surface normals
Keywords
image matching; stereo image processing; 3D planar surface patches; general binocular viewing geometry; image patch intensity information matching; narrow-baseline geometries; one-stage stereo algorithm; parallel-axis geometries; patch-based stereo; rotation; translation; vergent geometries; Cameras; Computer vision; Degradation; Frequency; Image converters; Image sampling; Information geometry; Interpolation; Shape; Stereo vision;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/34.584102
Filename
584102
Link To Document