• DocumentCode
    1556291
  • Title

    GPU Accelerated Generation of Digitally Reconstructed Radiographs for 2-D/3-D Image Registration

  • Author

    Dorgham, Osama M. ; Laycock, Stephen D. ; Fisher, Mark H.

  • Author_Institution
    Department of Computer Information Systems, Al-Balqa Applied University, Al Salt, Jordan
  • Volume
    59
  • Issue
    9
  • fYear
    2012
  • Firstpage
    2594
  • Lastpage
    2603
  • Abstract
    Recent advances in programming languages for graphics processing units (GPUs) provide developers with a convenient way of implementing applications which can be executed on the CPU and GPU interchangeably. GPUs are becoming relatively cheap, powerful, and widely available hardware components, which can be used to perform intensive calculations. The last decade of hardware performance developments shows that GPU-based computation is progressing significantly faster than CPU-based computation, particularly if one considers the execution of highly parallelisable algorithms. Future predictions illustrate that this trend is likely to continue. In this paper, we introduce a way of accelerating 2-D/3-D image registration by developing a hybrid system which executes on the CPU and utilizes the GPU for parallelizing the generation of digitally reconstructed radiographs (DRRs). Based on the advancements of the GPU over the CPU, it is timely to exploit the benefits of many-core GPU technology by developing algorithms for DRR generation. Although some previous work has investigated the rendering of DRRs using the GPU, this paper investigates approximations which reduce the computational overhead while still maintaining a quality consistent with that needed for 2-D/3-D registration with sufficient accuracy to be clinically acceptable in certain applications of radiation oncology. Furthermore, by comparing implementations of 2-D/3-D registration on the CPU and GPU, we investigate current performance and propose an optimal framework for PC implementations addressing the rigid registration problem. Using this framework, we are able to render DRR images from a 256\\times 256\\times 133 CT volume in {\\sim}24 ms using an NVidia GeForce 8800 GTX and in {\\sim}2 ms using NVidia GeForce G- X 580. In addition to applications requiring fast automatic patient setup, these levels of performance suggest image-guided radiation therapy at video frame rates is technically feasible using relatively low cost PC architecture.
  • Keywords
    Acceleration; Approximation methods; Casting; Computed tomography; Graphics processing unit; Message systems; Rendering (computer graphics); 2-D/3-D image registration; CUDA; Digitally Reconstructed Radiographs; GPU accelerated; Algorithms; Computer Graphics; Humans; Imaging, Three-Dimensional; Lung; Pelvis; Radiographic Image Enhancement;
  • fLanguage
    English
  • Journal_Title
    Biomedical Engineering, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9294
  • Type

    jour

  • DOI
    10.1109/TBME.2012.2207898
  • Filename
    6237514