• DocumentCode
    1565003
  • Title

    Designing projective environments

  • Author

    Dountis, A. ; Lister, Paul F.

  • Author_Institution
    Centre for VLSI & Comput. Graphics, Sussex Univ., Brighton, UK
  • fYear
    2003
  • Firstpage
    2
  • Lastpage
    7
  • Abstract
    A number of projection systems have been constructed that create an immersive experience for the viewer. However, little consideration has been given to the development of projection systems that can use the surfaces in our everyday environment as their target. The paper discusses the progress that has been achieved in the area of projection systems and the technologies involved. A system is presented that facilitates the creation of a multi-projection immersive environment using display surfaces such as walls, desks, bookcases and other furniture that may exist in our living environment.
  • Keywords
    computer displays; display devices; optical projectors; virtual reality; audio clip; display surface; dynamic texture; media texture; multiprojection immersive environment; projection system; projective environment design; texture analysis; video clip; video texture; Atmosphere; Cathode ray tubes; Computer graphics; Costs; Eyes; Liquid crystal displays; Monitoring; Plasma displays; Very large scale integration; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Theory and Practice of Computer Graphics, 2003. Proceedings
  • Print_ISBN
    0-7695-1942-3
  • Type

    conf

  • DOI
    10.1109/TPCG.2003.1206924
  • Filename
    1206924