• DocumentCode
    1574652
  • Title

    Troublesome detectable context-aware services based on game-theory

  • Author

    Cheng, Zixue ; Kansen, Mizuo ; Huang, Tongjun

  • Author_Institution
    Sch. of Comput. Sci. & Eng., Univ. of Aizu, Aizu-Wakamatsu, Japan
  • fYear
    2009
  • Firstpage
    51
  • Lastpage
    56
  • Abstract
    With rapid progress on ubiquitous technologies, various services become available at anytime and anywhere. One of hot topics in ubiquitous computing is context-aware services, which provide the services at proper time and proper place, in a proper way personalized to a user. However, there may be conflicts of services among users whose contexts are overlapped. Moreover, a context-aware service convenient for a user may cause another user´s unpleasantness even troublesome. In this paper, we consider the relations between contexts of different users. A mechanism consisting of multi-agents, to find and reduce the unpleasantness of users due to context-aware services is constructed based on game-theory.
  • Keywords
    game theory; ubiquitous computing; game theory; multiagent system; troublesome detectable context-aware services; ubiquitous computing; Active RFID tags; Context-aware services; Global Positioning System; Indoor environments; Navigation; RF signals; Radiofrequency identification; Signal analysis; Signal processing; Ubiquitous computing; context conflicts; context-aware service; game-theory; troublesome-detection; ubiquitous computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing (JCPC), 2009 Joint Conferences on
  • Conference_Location
    Tamsui, Taipei
  • Print_ISBN
    978-1-4244-5227-9
  • Electronic_ISBN
    978-1-4244-5228-6
  • Type

    conf

  • DOI
    10.1109/JCPC.2009.5420213
  • Filename
    5420213