DocumentCode
1596903
Title
A collision model for rigid and deformable bodies
Author
Joukhadar, A. ; Deguet, A. ; Laugier, C.
Author_Institution
Sharp INRIA Rhone-Alpes & GRAVIR, Montbonnot Saint Martin, France
Volume
2
fYear
1998
Firstpage
982
Abstract
We describe models and algorithms designed to produce efficient and physically consistent dynamic simulations. These models and algorithms have been implemented in a unique framework, modeling both deformations and contacts through visco-elastic relations. Since this model of interaction (known as “penalty based”) is much debated, we present it in detail. The “penalty” based model is said to have two major drawbacks: the difficulty in determining viscoelastic parameters, and in choosing the computation time step. We present a solution for both problems based on physical concepts. Finally, we show results comparing real data, “impulse” based simulation and “penalty” based simulation
Keywords
deformation; path planning; robot dynamics; simulation; viscoelasticity; collision model; deformable body; deformations; dynamic simulations; motion planning; penalty based model; physical concepts; rigid body; robotics; viscoelastic relations; Algorithm design and analysis; Computational modeling; Deformable models; Friction; Kinematics; Manipulator dynamics; Robots; Solid modeling; Vehicle dynamics; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 1998. Proceedings. 1998 IEEE International Conference on
Conference_Location
Leuven
ISSN
1050-4729
Print_ISBN
0-7803-4300-X
Type
conf
DOI
10.1109/ROBOT.1998.677215
Filename
677215
Link To Document