• DocumentCode
    1614973
  • Title

    Method of tangible programming for applications in ubiquitous computing environment

  • Author

    Matsumura, Narimune ; Kanamaru, Naoyoshi

  • Author_Institution
    NTT Cyber Solutions Labs., Tokyo
  • fYear
    2006
  • Firstpage
    425
  • Lastpage
    428
  • Abstract
    In ubiquitous computing environments, management and creation cost of applications are important factors. In particular, to avoid the loss of time and high cost, systems by which users can create applications on their own are needed. In this paper, we describe a new programming method named "Plug & Program". It is a tangible, that is, real world, user interface that can create applications in ubiquitous environment. Plug & Program can easily be used to create applications in a ubiquitous environment
  • Keywords
    programming; ubiquitous computing; user interfaces; Plug & Program; tangible programming; ubiquitous computing; user interface; Application software; Costs; Functional programming; Joining processes; Plugs; Programming profession; Ubiquitous computing; User interfaces; Wires; Wiring; Application; Programming; Ubiquitous computing; User Interface;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SICE-ICASE, 2006. International Joint Conference
  • Conference_Location
    Busan
  • Print_ISBN
    89-950038-4-7
  • Electronic_ISBN
    89-950038-5-5
  • Type

    conf

  • DOI
    10.1109/SICE.2006.315335
  • Filename
    4108868