DocumentCode
1631313
Title
Pipelining-based tradeoffs for hardware/software codesign of multimedia systems
Author
Castellano, Juan P. ; Sánchez, David ; Cazorla, Onassis ; Suárez, Álvaro
Author_Institution
Dipt. de Ingenieria Telematica, Las Palmas Univ., Spain
fYear
2000
fDate
6/22/1905 12:00:00 AM
Firstpage
383
Lastpage
390
Abstract
In the last years, multimedia systems are present in an ever increasing number of applications. A software implementation often can not satisfy system timing constraints. This problem can be solved by adding specific hardware to the system. Lately, it has been developed some design methodologies for this type of hardware/software systems. Our research group have developed a hardware/software codesign environment named GACSYS (GAC´s Codesign System) for designing this type of systems. In this article, we present our Hw/Sw partitioning tool. Main contribution of our tool is the following: it supports process-level pipelining and takes into account system power consumption. Thus, system designer can explore the design space to make new latency, area and power trade-offs
Keywords
hardware-software codesign; multimedia systems; pipeline processing; GACSYS; Hw/Sw partitioning; hardware/software codesign; hardware/software codesign environment; multimedia systems; process-level pipelining; Application software; Delay; Design methodology; Energy consumption; Hardware; Multimedia systems; Pipeline processing; Software systems; Space exploration; Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Processing, 2000. Proceedings. 8th Euromicro Workshop on
Conference_Location
Rhodos
Print_ISBN
0-7695-0500-7
Type
conf
DOI
10.1109/EMPDP.2000.823434
Filename
823434
Link To Document