DocumentCode
1642490
Title
Editable dynamic textures
Author
Doretto, Gianfranco ; Soatto, Stefano
Author_Institution
UCLA Comput. Sci. Dept., Los Angeles, CA, USA
Volume
2
fYear
2003
Abstract
We present a simple and efficient algorithm for modifying the temporal behavior of "dynamic textures," i.e. sequences of images that exhibit some form of temporal regularity, such as flowing water, steam, smoke, flames, foliage of trees in wind. The main goal is to design algorithms for synthesizing and editing realistic sequences of images of dynamic scenes that exhibit some form of temporal stationarity. This is an image-based rendering task, and in particular we are interested in synthesizing the temporal behavior of the scene.
Keywords
image sequences; image texture; realistic images; rendering (computer graphics); IBR; PBR; dynamic scene; editable dynamic texture; flame; flowing water; image sequence; image synthesis; image-based rendering; physics-based rendering; realistic image sequences; smoke; steam; temporal behavior modification; temporal regularity; tree foliage; Bioreactors; Fires; Geometry; Layout; Legged locomotion; Photometry; Rendering (computer graphics); Signal generators; Solid modeling; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2003. Proceedings. 2003 IEEE Computer Society Conference on
ISSN
1063-6919
Print_ISBN
0-7695-1900-8
Type
conf
DOI
10.1109/CVPR.2003.1211463
Filename
1211463
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