DocumentCode
1643504
Title
A study of depth visualization techniques for virtual annotations in augmented reality
Author
Uratani, Kengo ; Machida, Takashi ; Kiyokawa, Kiyoshi ; Takemura, Haruo
Author_Institution
Grad. Sch. of Inf., Osaka Univ., Japan
fYear
2005
Firstpage
295
Lastpage
296
Abstract
In this paper, we discuss depth visualization techniques for virtual annotations to alleviate the depth ambiguity problem. We begin by describing the depth ambiguity problem with regard to virtual annotations. Then a number of possible solutions are discussed by introducing a metaphor of monocular depth cues, and the effectiveness and characteristics of the three visualization techniques are shown through the preliminary experiments.
Keywords
augmented reality; data visualisation; helmet mounted displays; human computer interaction; rendering (computer graphics); user interfaces; augmented reality; depth ambiguity problem; depth information; depth visualization; monocular depth cues; virtual annotations; Augmented reality; Chromium; Convergence; Geometry; Information science; Multimedia systems; Navigation; Rendering (computer graphics); Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2005. Proceedings. VR 2005. IEEE
Conference_Location
Bonn
Print_ISBN
0-7803-8929-8
Type
conf
DOI
10.1109/VR.2005.1492802
Filename
1492802
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