• DocumentCode
    1653497
  • Title

    Dominoes and storyboards beyond `icons on strings´

  • Author

    Lieberman, Henry

  • Author_Institution
    Media Lab., MIT, Cambridge, MA, USA
  • fYear
    1992
  • Firstpage
    65
  • Lastpage
    71
  • Abstract
    Practically since graphic displays were first hooked to computers, the idea of representing computer programs by pictures has attracted researchers. Most proposals for visual programming languages have adhered to a set pattern: fixed pictures symbolizing program components, connected by lines or arrows symbolizing relationships between the program components. The author explores one alternative: representing a program through visual examples of the state of its execution. He presents to related techniques: dominoes, which replace the traditional icons as representations of operations; and storyboards, which replace iconic circuitry as the representation of program code. These have been implemented in Mondrian, a graphic editor extensible through programming by example
  • Keywords
    computer graphics; graphical user interfaces; visual programming; Mondrian; dominoes; graphic displays; graphic editor; icons; storyboards; visual programming languages; Circuits; Computer displays; Computer graphics; Computer languages; Concrete; Debugging; Laboratories; Proposals; Tree graphs; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages, 1992. Proceedings., 1992 IEEE Workshop on
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    0-8186-3090-6
  • Type

    conf

  • DOI
    10.1109/WVL.1992.275782
  • Filename
    275782