DocumentCode
1653497
Title
Dominoes and storyboards beyond `icons on strings´
Author
Lieberman, Henry
Author_Institution
Media Lab., MIT, Cambridge, MA, USA
fYear
1992
Firstpage
65
Lastpage
71
Abstract
Practically since graphic displays were first hooked to computers, the idea of representing computer programs by pictures has attracted researchers. Most proposals for visual programming languages have adhered to a set pattern: fixed pictures symbolizing program components, connected by lines or arrows symbolizing relationships between the program components. The author explores one alternative: representing a program through visual examples of the state of its execution. He presents to related techniques: dominoes, which replace the traditional icons as representations of operations; and storyboards, which replace iconic circuitry as the representation of program code. These have been implemented in Mondrian, a graphic editor extensible through programming by example
Keywords
computer graphics; graphical user interfaces; visual programming; Mondrian; dominoes; graphic displays; graphic editor; icons; storyboards; visual programming languages; Circuits; Computer displays; Computer graphics; Computer languages; Concrete; Debugging; Laboratories; Proposals; Tree graphs; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1992. Proceedings., 1992 IEEE Workshop on
Conference_Location
Seattle, WA
Print_ISBN
0-8186-3090-6
Type
conf
DOI
10.1109/WVL.1992.275782
Filename
275782
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