DocumentCode
1673340
Title
Collision detection for volumetric objects
Author
He, Taosong ; Kaufman, Arie
Author_Institution
AT&T Bell Labs., Naperville, IL, USA
fYear
1997
Firstpage
27
Lastpage
34
Abstract
We propose a probability model for the handling of complicated interactions between volumetric objects. In our model each volume is associated with a "probability map" that assigns a "surface crossing" probability to each space point according to local volume properties. The interaction between two volumes is then described by finding the intersecting regions between the volumes, and calculating the "collision probabilities" at each intersecting point from the surface crossing probabilities. To enable fast and efficient calculations, we introduce the concept of a distance map and develop two hierarchical collision detection algorithms, taking advantage of the uniform structure of volumetric datasets.
Keywords
rendering (computer graphics); collision probabilities; complicated interactions; distance map; hierarchical collision detection algorithms; intersecting point; intersecting regions; local volume properties; probability map; probability model; space point; surface crossing probability; uniform structure; volumetric datasets; volumetric objects; Application software; Computational modeling; Computer graphics; Constraint optimization; Detection algorithms; Object detection; Probability; Road accidents; Solid modeling; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization '97., Proceedings
Conference_Location
Phoenix, AZ, USA
Print_ISBN
0-8186-8262-0
Type
conf
DOI
10.1109/VISUAL.1997.663851
Filename
663851
Link To Document