DocumentCode
1681412
Title
Accelerated volume rendering using homogeneous region encoding
Author
Freund, Jason ; Sloan, Kenneth
Author_Institution
Silicon Graphics Inc., USA
fYear
1997
Firstpage
191
Lastpage
196
Abstract
Previous accelerated volume rendering techniques have used auxiliary hierarchical datastructures to skip empty and homogeneous regions. Although some recent research has taken advantage of more efficient direct encoding techniques to skip empty regions, no work has been done to directly encode homogeneous but not empty regions. 3D distance transforms previously used to encode empty space can be extended to preprocess homogeneous regions as well, and these regions can be efficiently encoded and incorporated into volume ray-casting and back projection algorithms with a high degree of flexibility.
Keywords
rendering (computer graphics); 3D distance transforms; accelerated volume rendering; back projection algorithms; empty regions; homogeneous region encoding; homogeneous region preprocessing; volume ray-casting algorithms; Acceleration; Automatic control; Clouds; Encoding; Graphics; Image databases; Projection algorithms; Rendering (computer graphics); Silicon; Spatial databases; Tree data structures;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization '97., Proceedings
Conference_Location
Phoenix, AZ, USA
Print_ISBN
0-8186-8262-0
Type
conf
DOI
10.1109/VISUAL.1997.663880
Filename
663880
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